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Witches House
Technical Art Project
Designer
MAL-WARS
This was my second large project I worked on. This was also my first project that had a company behind it, CORE. I worked on designing the enemies and the enemy waves that went down the designated paths. Me and another designer worked on game testing, programming stats into the enemies, and balance so that the game has a nice progression curve.
Engineer
The Lodge
Available on Steam
This was my first big group project. A university team of 27 students pull together their talent and time to make this game. I worked on Designing and Engineering the player controller and monster. A Horror Game in which you run from both the fires and monsters of your past.
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